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Project Cythera

Project Cythera is a video game inspired by Donostia in the near future, where an android detective must solve a case in less than 24 hours. The player, from a first-person perspective, uses dialogue to gather information about the case, unlocking both conversations with various characters in the city and different objectives.

This project was initially planned to be the third major project at Praenaris, but it was left in its preproduction phase due to financial limitations. I really love the visual style that Raúl Blasco and I developed, and I’m pretty sad we couldn't continue the development, but I truly enjoyed the process. All the characters were created by the magical hand of Raúl. Hope you like it!

https://www.artstation.com/raulblascorio